HTML5

December 10, 2013 at 5:31 PMMichele Mottini

Selected HTML5 technologies:

  • Canvas (2D drawing) – like Windows GDI
  • WebGL (3D drawing) – like Windows OpenGL
  • WebSocket – like Windows Winsock
  • Indexed Database – like Windows MSDE
  • Offline Web applications – like Windows normal applications
  • File API – line Windows NTFS
  • Font support – like Windows GDI font handling
  • Video/audio support – like Windows Media Player and associated APIs
  • Web Workers – like Windows threads

So we are re-developing all this stuff (and more) in various browsers running on different platforms – and then develop (or re-develop) applications on top of it.

Tell me again, why are we doing all this? Wouldn’t have been simpler just to stick with Windows?

Posted in: Programming | Opinion

Tags:

Comments (1) -

Excellent!

Add comment

  Country flag

biuquote
  • Comment
  • Preview
Loading